package persistence;


public class BookingFascade 
{
	//member variables
	private int CustomerID;
	private int TotalPpl;
	private int EventID;
	
	public BookingFascade(int CustomerID, int TotalPpl, int EventID)
	{
		this.CustomerID = CustomerID;
		this.TotalPpl = TotalPpl;
		this.EventID = EventID;
	}

	public int getCustomerID() {
		return CustomerID;
	}

	public void setCustomerID(int customerID) {
		CustomerID = customerID;
	}

	public int getTotalPpl() {
		return TotalPpl;
	}

	public void setTotalPpl(int totalPpl) {
		TotalPpl = totalPpl;
	}

	public int getEventID() {
		return EventID;
	}

	public void setEventID(int eventID) {
		EventID = eventID;
	}
	
	
}
